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Old Oct 09, 2006, 08:21 PM // 20:21   #1
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Default Update to the Priest of Balthazar

Okay, we all know that the Priest of Balthazar offers a couple of different options in spending Balthazar faction points. Runes, Weapon Mods, and Skills.

What if he also offered the following:

Different Armor skins (Luxon, Kurzick, Canthan, Tyrian...etc.)

Different Weapon skins (Maybe exclude the very rare skins?)

Dyes (Yellow, Purple, Orange = 150 Balthazar points / Blue, Green, Red = 300 Balthazar Points, Dye Remover = 100 Balthazar Points / Silver = 2,500 / Black = 5,000)

-- Just some ideas on expanding what the Priest currently offers...
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Old Oct 09, 2006, 09:37 PM // 21:37   #2
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i agree with it all, but the weapons would still be 'PvP Axe/Hammer/Sword' etc, otherwise we'd have 15^50 crystallines running round (having the skin is fine, but calling them 'I'm wielding a Sundering Crystalline Sword of Fortitude' would be annoying.

the armor skins - they shouldnt be allowed 15k skins or FoW.

Dyes - sounds good
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Old Oct 09, 2006, 10:27 PM // 22:27   #3
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You can already pick the color of your pvp armor without dye; or just buy dye and put it in storage. PvE characters are for vanity of apperance, PvP is for functionality.

This is basically the same argument that PvPers don't want PvE titles to have emotes. There's no reason for PvP characters to have specialty skins.
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Old Oct 10, 2006, 04:07 AM // 04:07   #4
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Maybe if they made one special skin for pvp characters that you could unlock bits at a time. Make it take like 100,000 faction to unlock each piece of the armor for each profession. It would be special like FoW (but not FoW) for pvp. Would be something to spend that extra balthazar faction on thats being wasted because you got everything else unlocked.
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Old Oct 10, 2006, 04:24 AM // 04:24   #5
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In some ways this is good, in some ways not. I do agree that it'd be nice to have more variety, but at the same time I don't really care. Honestly I think it'd make more people noobs because they'd waste faction on aesthetics instead of new skills which really isn't a direction I'd like PVP to be headed in.

Only way I'd approve of it is if after unlocking everything, a hidden category opens up where you can spend your faction on worthless things like that since faction does seem to just sit after I've already gotten it all. I want fun stuff at that point sure since there's nothing else to use it towards.
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Old Oct 10, 2006, 06:19 AM // 06:19   #6
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Quote:
Originally Posted by Knightsaber Sith
You can already pick the color of your pvp armor without dye; or just buy dye and put it in storage. PvE characters are for vanity of apperance, PvP is for functionality.

This is basically the same argument that PvPers don't want PvE titles to have emotes. There's no reason for PvP characters to have specialty skins.
Not all people that play this game play PvE, though. Some people only play it for the PvP.

- Yes, armor can be dyed at your characters creation, but you can't pick anything other than the default dye colors (minus Silver and Black). You can't combine colors for the cooler looking ones that PvE players can.

- Of course the weapon would still be PvP Sword / Hammer / Axe... etc. It would just have the newer skin of your choosing.


I don't see a reason why you would need to have an emote for a PvE title anyway. What are you gonna see from a 100% map exploration title? A freaking mini-map? No thanks.
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Old Oct 10, 2006, 06:30 AM // 06:30   #7
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No reason that PVP characters should be forever condemned to lives of ugly armor, weapons, and pets simply because they are PVP characters.

You should be able to unlock any armor skin including Fissure armor and any weapon and any pet with Balt faction.
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Old Oct 10, 2006, 06:56 AM // 06:56   #8
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Balthazar faction isn't cheaper than gold, it's worth more than gold. It takes me 45 mins to get 5k faction. Trade that in for black dye and i've made 10k, I don't want to see an inflow of farmers into RA, that'll just make playstyles worse.

Quote:
Not all people that play this game play PvE, though. Some people only play it for the PvP.
Yeah, and if you read what you had just typed, a PvPer shouldn't worry about what their armour looks like if the focus is PvP...

PvP doesn't have the luxuries of gathering flash skins or non-constructive items such as ale and bean cakes. If your opponent dies, that is enough.
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Old Oct 10, 2006, 12:55 PM // 12:55   #9
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I haven't seen a good argument against this, as many times as it pops up. And no, "it's not for PvPers" is not a good argument.
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Old Oct 10, 2006, 01:05 PM // 13:05   #10
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If you want to look "cooler" and have a more unique look on your character with Dye, armour, weapons etc. You earn it in PvE. simple.
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Old Oct 10, 2006, 03:59 PM // 15:59   #11
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Quote:
Originally Posted by ZenRgy
If you want to look "cooler" and have a more unique look on your character with Dye, armour, weapons etc. You earn it in PvE. simple.
Why? What's wrong with unlocking it with faction? I fail to see how it's unfair.
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Old Oct 10, 2006, 04:05 PM // 16:05   #12
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Give PvPers all the skins they want, and give PvErs all the emotes they want.

Everybody is happy!
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Old Oct 10, 2006, 05:06 PM // 17:06   #13
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Quote:
Originally Posted by Dougal Kronik
Give PvPers all the skins they want, and give PvErs all the emotes they want.

Everybody is happy!
/signed

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Old Oct 10, 2006, 06:30 PM // 18:30   #14
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Quote:
Originally Posted by Kakumei
Why? What's wrong with unlocking it with faction? I fail to see how it's unfair.
If you have the unlocks for all the cool skins, then people who worked for their 15k/FoW and "cool" skinned weapons will realise it's all for nothing.

I don't even fall into this category and I think it's stupid, if Anet want to fix anything with PvP it should be with balancing skills and swapping HA back to 8v8.
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Old Oct 10, 2006, 06:43 PM // 18:43   #15
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If you make the unlocks long and difficult to get like FoW armor then its not all for nothing. It just gives you extra options. Either farm faction for it or farm money for it. And it should be different skins than what pve players have.
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Old Oct 10, 2006, 06:50 PM // 18:50   #16
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/Notsigned

If you are worrying about your look, then you are worrying about the rol of your character, then improve ir with a rol character =P

keep things were it belongs, if not we will end with no unique recognition. and that is descouraging.
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Old Oct 10, 2006, 08:50 PM // 20:50   #17
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Quote:
Originally Posted by Kakumei
Why? What's wrong with unlocking it with faction? I fail to see how it's unfair.
Please read:

Quote:
Originally Posted by That has already been stated
Balthazar faction isn't cheaper than gold, it's worth more than gold. It takes me 45 mins to get 5k faction. Trade that in for black dye and i've made 10k, I don't want to see an inflow of farmers into RA, that'll just make playstyles worse.


Quote:
Not all people that play this game play PvE, though. Some people only play it for the PvP.

Yeah, and if you read what you had just typed, a PvPer shouldn't worry about what their armour looks like if the focus is PvP...

PvP doesn't have the luxuries of gathering flash skins or non-constructive items such as ale and bean cakes. If your opponent dies, that is enough.
Quote:
Originally Posted by That which you have failed to read
You can already pick the color of your pvp armor without dye; or just buy dye and put it in storage. PvE characters are for vanity of apperance, PvP is for functionality.

This is basically the same argument that PvPers don't want PvE titles to have emotes. There's no reason for PvP characters to have specialty skins.
It takes more effort to gather materials to make armour than it would if you just simply unlocked it for ALL PvP characters on the account. Seeing as the maximum cap for balthazar faction is 10k, unlocking it is going to be too easy.

Couple that reason with the fact that it is effortless for a PvPer to unlock anything and be able to use that for all future PvP characters, and maybe... just maybe you can get it into your head that this idea is unfair.

Dye... anyone want dye? I can farm it in 5 minutes.... guarunteed! Prepare yourself for a huge wave in dye farmers... congratulations, you've solved the Pre-searing problem, now you've burned a massive hole in the RA arenas.

I'm disappointed that you said this:

Quote:
I haven't seen a good argument against this, as many times as it pops up. And no, "it's not for PvPers" is not a good argument.
And you didn't make a single response to anyone's post. Had you done that, you wouldn't have said what you had said. Stupid to think and then say that, only to have it wound up back in your face. Please respond in kind (with facts!!)

Just remind yourself that noone up until you made that post had JUST mentioned that it's not something for PvPers, they gave more of an explanation than that. Excuse me... I read posts.
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Old Oct 10, 2006, 10:00 PM // 22:00   #18
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Wow, looks like I struck a raw note.

Quote:
Originally Posted by Terra Xin
Please read:
It takes more effort to gather materials to make armour than it would if you just simply unlocked it for ALL PvP characters on the account. Seeing as the maximum cap for balthazar faction is 10k, unlocking it is going to be too easy.
Raise the cap, make it expensive. Boy, that was tough.

Quote:
Couple that reason with the fact that it is effortless for a PvPer to unlock anything and be able to use that for all future PvP characters, and maybe... just maybe you can get it into your head that this idea is unfair.
Why? Because PvE players "earned" it? It's certainly not like grinding out faction is earning it oh no. Still looks pretty equal to me, especially considering all the perks PvE characters have in PvP that they certainly shouldn't.

Quote:
Dye... anyone want dye? I can farm it in 5 minutes.... guarunteed! Prepare yourself for a huge wave in dye farmers... congratulations, you've solved the Pre-searing problem, now you've burned a massive hole in the RA arenas.
I have no idea what you're trying to say here.

Edit: Oh, now I do. I was under the impression the original suggestion was to unlock the ability to dye your PvP characters these colors upon creation, not just trade faction in for a vial.

Quote:
I'm disappointed that you said this:

And you didn't make a single response to anyone's post. Had you done that, you wouldn't have said what you had said. Stupid to think and then say that, only to have it wound up back in your face. Please respond in kind (with facts!!)
I'm not sure where it says in the rules that, when I post in the thread, I have to specifically respond to someone. I made a comment on the topic. I'm certainly not obligated to do more.

Quote:
Excuse me... I read posts.
Good for you. You're special.

Last edited by Kakumei; Oct 10, 2006 at 10:03 PM // 22:03..
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Old Oct 10, 2006, 10:16 PM // 22:16   #19
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Quote:
Originally Posted by Kai Nui
In some ways this is good, in some ways not. I do agree that it'd be nice to have more variety, but at the same time I don't really care. Honestly I think it'd make more people noobs because they'd waste faction on aesthetics instead of new skills which really isn't a direction I'd like PVP to be headed in.

Only way I'd approve of it is if after unlocking everything, a hidden category opens up where you can spend your faction on worthless things like that since faction does seem to just sit after I've already gotten it all. I want fun stuff at that point sure since there's nothing else to use it towards.
I totally agree or at least have 10k balth factions for 1 or 2 fame, seriously I have been sitting at 10k factions for ages.
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Old Oct 10, 2006, 10:44 PM // 22:44   #20
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Quote:
Originally Posted by Kakumei
Wow, looks like I struck a raw note.
Kakumei, allow me to introduce myself. My name is Terra Xin.

Quote:
I'm not sure where it says in the rules that, when I post in the thread, I have to specifically respond to someone. I made a comment on the topic. I'm certainly not obligated to do more.
No, but common sense states that your posts should be relevant to the thread that you post them in. Strange, I make the impression that you should quote stuff that you make up, and then suddenly you go off on a random tangent and make reference to the rules instead?? OK... you're getting there, you have a hell of a long way to go, but you're getting there. You made a comment that was false, that just means you can't read, nothing to do with rules here.

Quote:
Good for you. You're special.
Unfortunately for some...

Quote:
Raise the cap, make it expensive. Boy, that was tough.
I already had that suggestion implied, the question is, how expensive until it becomes worth it's weight in effort? when you're unlocking items for looks only, then you're a PvE character. (and fyi, ALL current PvP unlocks have a useful purpose, none of the unlocks are considered for-show only) Like I have stated, PvP focuses on function, not attire, you want to look good while fighting, then you're not fighting to win and you're not so much of a PvP character.

Quote:
Edit: Oh, now I do. I was under the impression the original suggestion was to unlock the ability to dye your PvP characters these colors upon creation, not just trade faction in for a vial.
Apart from black and silver, you can *already* do that you doofus, why are we going backwards here? Like I already mentioned, gold is worth more than faction, not the other way around, you would, as you blatanly suggested, have to raise the faction cap. Obviously the OP is suggesting vials, otherwise he wouldn't have mentioned the colours that we already have. With reference to my statement above, the reason why colours aren't put into the locked/unlocked category is because unlocking them does not serve a useful purpose, more like a bonus while making a PvP character.

Quote:
Why? Because PvE players "earned" it?
My god, your reply and my quote don't even match, and yet you still managed to ask why? Why what? Anyway... READ! I never said, not at single, that PvE players 'earned' their armour, but they did put in effort into it to actually have the materials and money and then head to a crafter who 'crafts' the armour for them. In all cases, the area in which the crafter is located costs additional money to get run there, or spend an hour or two trying to get a party, or add on another hour trying to hench your way over there. Taking the same amount of time to do it in Factions, What's even better, all future PvE characters have to do it again also. Nope, not like for PvP. 1 minute, MAX and you have 15k armour for any character whatsoever. This ISN'T about whether or not PvE characters should have 15k armour just because they earned it, it's about whether it is right for PvP characters to have 15k armour/rare skins because they can earn it ONCE and Forever.

Quote:
It's certainly not like grinding out faction is earning it oh no. Still looks pretty equal to me,
A simple child can make the difference between unlocking through faction and buying through money. If it wasn't clear the first time "You can only buy armour for ONE PvE character whereas unlocking via faction would unlock that armour for ALL PvP characters." To make an even comparison of "earned" faction, armour unlocks would have to be unbelievably expensive, the time it would take for a PvPer to unlock a 15k armour would have to be equal if not longer for the time it takes for a PvEer to make a character, gather the items, otherwise we're better off making PvP characters just for the look.

I would love to hear your detailed reason as to how you find such things equal... but to my own demise, you are "certainly not obligated to do more." To that, I say; attention everyone, please ignore Kakumei's posts^^.

Quote:
especially considering all the perks PvE characters have in PvP that they certainly shouldn't.
Totally ignoring the fact that it works the other way around also. *clap* *clap*.

I really like this quote, however it didn't come from you my dear:

Quote:
Originally Posted by Coran Ironclaw
If you are worrying about your look, then you are worrying about the rol of your character, then improve ir with a rol character =P

keep things were it belongs, if not we will end with no unique recognition. and that is descouraging.
Numerous times I have gone up to someone while RAing and - before the battle begins I would say, "Nice Armour^^" I know that's not too relevant, but I would hate to miss out on saying something as small as that.

Last edited by Terra Xin; Oct 10, 2006 at 10:58 PM // 22:58..
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